Sunday, February 24, 2013

Final Blog Post

My overall project was to create a game level using UDK(Unreal Development Kit) which was started in week 2 and completed now. This was my first time using the engine so there was a learning curve.

Here is a breakdown of what I accomplished

  • Week 2 I created a terrain
  • Week 3 I designed some buildings and rooms
  • Week 4 I added the main character and the AI
  • Week 5 I added pick up items for the player in this case it was a bucket and mushrooms
  • Week 6 I added rain
  • Week 7 I added a cinematic scene

I accomplished everything that I set out in my project plan. This project taught me about emerging technologies, I learned that software is available and advanced enough for an individual to be able to create a level or even a complete game by them-self in a short time period. Managing time was very important in dealing with a project involving emerging technologies because it took time to learn everything and if I didn't I would have been behind schedule and would not have completed my game level. I had fun doing this project and I think that I would like to apply my skills towards level design in the game and simulation field. 

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